industries.csv
industries.csv is a file of .csv format. While possible to edit with a text editor, it is highly advised to use appropriate tools for .csv format to prevent errors.
If you plan on editing .csv, please visit Required Tools page and use one of the appropriate tools.
A .ship flie and a ship_data.csv entry contain all of the information directly about a ship. The more commonly balance tweaked information is in the ship_data.csv while the less commonly edited information is in the .ship file. It is formatted as a comma delimited CSV file.
industries.csv is always located inside data/campaign/. If csv is in wrong location or with wrong name game will not read data in it.
Elements
At the very top of industries.csv, you will see a list of categories. Going from left to right, the function of each are explained in table bellow.
| Column | Explanation |
|---|---|
| Id | Unique id of your industry (recommend adding prefix of your mod before id like aotd_research_facility) |
| Name | Name of Industry |
| Cost mult | Multiplier used for base price of building industry. 1 = 5000 Credits |
| Build time | Base build time needed to build industry |
| Income/Upkeep | Multiplier used for base income of industry ( if 0 or not filled then API will treat industry as having no income: Very useful if you want to apply your own income in script without having to worry about market multipliers) 1 = 500 Credits |
| Downgrade | Id of industry that is basically downgrade (this instance we specify what is downgrade for aotd_research_facility) If left unchecked then industry |
| Upgrade | Id of industry that is basically upgrade (this instance we specify what is downgrade for aotd_research_facility) If left unchecked then industry have no upgrade |
| Tags | Set of strings that are simply tags for example tag structure makes industry as structure, industry as industry etc etc… |
| Data | |
| Image | Path to image which starts from your mod directory recommend pathing like this graphics/icons/industry/image.png |
| Plugin | Name of package where is script for your industry for example sth like this: data.kaysaar.aotd.vok.campaign.econ.industry.ResearchFacility. |
| Desc | Description of industry |
| Order | This number specify in which order your industry will be placed in UI when industries on your colony are shown lower the number, it will be shown as first |
| disruptDanger | Determines chances of your industry to get disrupted during raid |