Galatia Academy

Rules Memkeys

Most of them can accept uppercase and lowercase letters to start with uppercase or lowercase letter.

Memkey Col 2
$playerName first and second name
$playerFirstName
$playerLastName
$playerBrotherOrSister self explanatory, in case of NB player replaced by
$playerSirOrMadam self explanatory, in case of NB player replaced by
$PlayerHeOrShe self explanatory, in case of NB player replaced by
$playerHimOrHer self explanatory, in case of NB player replaced by
$playerHisOrHer self explanatory, in case of NB player replaced by
$player.credits Return number of specified value/commodity in player fleet cargo
$player.fuel Return number of specified value/commodity in player fleet cargo
$player.supplies Return number of specified value/commodity in player fleet cargo
$player.machinery Return number of specified value/commodity in player fleet cargo
$player.crew
$player.crewRoom
$player.crewRoomStr return number of available crew spaces
$player.marines
$player.numShips
$player.fleetPoints
$player.maxCombatHullSize Returnt number of 1-4 for frigate/destroyer/cruiser/capital for largest combat ship in player fleet.
$player.name older version $playerName used in some of game texts
$player.flagshipName
$shipOrFleet returns "ship" or "fleet" depending in player's fleet has only one ship or multiple
Memkey Description
$player.theFactionName Player's Faction name with "The"
$player.numColonies
Memkey Description
$player.encounteredWeird
$player.encounteredThreat
$player.encounteredDweller
Memkey Description
$player.fcm_faction Returns id of faction player currently in commision with
$player.commissionFactionId

Ethos values memkeys

Click to see list of player Ethos memkeys
Mamkey Description
$player.ethosMercenary
$player.ethosHumanitarian
$player.ethosSarcastic
$player.ethosLiar
$player.ethosHonorable
$player.ethosCocky
$player.ethosTruth
$player.ethosOrder
$player.ethosProAI
$player.ethosKnowledge
$player.ethosRuthless
$player.ethosMercy
$player.ethosFreedom
$player.ethosCynical
$player.ethosIdealistic
$player.ethosGenerous
$player.ethosUseAI
$player.ethosAntiAI
$player.ethosHumble

Luddic Attitudes

Click to see list of player Luddic Attitudes memkeys
Mamkey Description
$player.luddicAttitudeAgnostic
$player.luddicAttitudeFaithful
$player.luddicAttitudeAtheistic
$player.luddicAttitudeCynical
$player.luddicAttitudeSecular
$player.luddicAttitudePather

Other

Need to be set with code, or game should already know them based on which interaction is currently happening (like dialog in Comm Directory)

Memkey Col 2
$Post
$ranks
$personRank
$name can refer to name of person or entity
$personName
$personFirstName
$personLastName
$personPost
$heOrShe
$hisOrHer
$himOrHer
$himOrHerself
$manOrWoman
$SirOrMadam
$firstName
$thePersonFaction
$personFaction
$brotherOrSister
Memkey Col 2
$fleetName
$otherFleetName
Memkey Col 2
$faction
$TheFactionLong
$FactionLong
$factionIsOrAre
$relAdjective
$theOtherCommissionFaction
$otherCommissionFaction
Memkey Col 2
$name can refer to name of person or entity
$entityName
$shortName
$fullName
$nameInText
$marketName
$theMarketFaction
$entity.name
$aOrAn
$onOrAt

Other:

Memkey Col 2
$zigguratShipName
Last updated 9/5/2026, 7:48:35 PM by Vexlia Artemiss, Cursed by Zeta · revision 8